Rendering in Maya with Arnold for HD720

Do you have a Database?

If you are in my class and you have not yet created a Maya Database do it now!

1. Go to File -> Project Window

2. Click on New and give your project a name. This will be a name for the entire animation project you are working on (not just the shot).

3. Select a location - in the Animation Lab DO NOT SAVE TO THE DESKTOP - it will run slow, crash and/or you will loose your work. Put it on the D drive


1. Setting Up a Camera In Maya

From the menu choose Create->Cameras->Camera.

In the channel editor on the right, rename the camera "Shot_1".

With the camera selected, choose Window->Attribute Editor and match the settings marked in pink below.

In the Maya Preferences (Window->Setttings/Preference->Preferences set the following the match the window below. If you change the frame rate at this point (after you have created keyframes) maya will scale your keyframes and they will no longer fall on exact frames. Could be messy. Its good to set these preferences before you start animating. For my classes - this should be set to 23.976fps. We will discuss in greater detail in class, this is the cinematic framerate for most broadcast applications. If you are adding maya animation to live action footage this should match the frame rate of your footage and ultimately the fps of the final work.


2. Set up the Render Globals

Before setting the Render Globals, go to (Window->Settings/Preferences->Plug-in Manager) and make sure to check mtoa.mll. This will enable the Arnold render to auto load each time you open maya.

Then open up (Window->Rendering Editors->Render Settings). In this window match the settings to this screen shot.

4. Check that your Maya project database is set correctly.

Choose File->Set Project. Then navigate to your Maya Database (the folder containing all of the folders that Maya created when you created a new project.)

This step is important because it insures that your files will be rendered to the images folder in your database, rather than the images folder in your default database on your remote server user drive.

5. Begin the Render.

Switch Maya into rendering mode (press F6 on the keyboard).

Choose Render-> Render Sequence

You will be able to monitor the progress of the Render in the Render window that pops up. When the render is complete, you will be able to find your files in the Images folder inside of your Maya Database.

When your render is complete, you can open After Effects. Choose File->Import->File. Navigate to the first frame of the sequence. Make sure to check the box that is next to "tif sequence". You are now ready to set up a After Effects composition and render a HD movie.

Joshua Mosley 2018